12

placeholder
Aug 12, 2014

The User is Always Right. Creating Interactive Content

In the first post of this series, we talked about the tools, both software and hardware, used to create and deploy interactive content. In this second post, we will discuss some basics of user interface design. There are agencies and experts that literally spend a life-time designing, testing, and refining user interfaces. There are awards given, books written, and we won’t dare to cover the full range of this discipline of User Interface Design or User Experience Design. There is simply too much to cover. But there are a few things that we’d recommend you keeping in mind when designing touch content for Planar displays. 1. Consider the physical More…

Touch Screen , touch display